Talk:Systems/@comment-2600:1700:5DE0:96A0:342E:E8A1:EB6F:59BB-20180816023905/@comment-2600:1700:5DE0:96A0:342E:E8A1:EB6F:59BB-20180921055922

Hahaha, it's actually more lore-friendly terraforming New Farndale if you sided with the Rebels, since that's exactly the reason for their rebellion... You don't really destroy the AER as well if you side with the Rebels. They just make a ceasefire, but Admiral Karasu(Kirasu?) pretty much takes over lol.

I've played both sides twice and if you go with the Rebels, you get to keep both the AER and the Rebels as friendlies. It's nice if you don't plan on conquering their systems which is how I like to play. I just take over Taln, Ul'adri, Union, and Feyros systems and leave everything else. Still makes a little over 10 mil with everything upgraded so it's not that bad.

Terraforming - nothing's happened on my save either, so I guess it really doesn't work... Too bad, but it's nice to have the engines in the garage though, right? xD

Anyways, thanks for the help! If you haven't tried Rebels storyline, I recommend playing through it once. IMHO it's the "lesser evil" kind of story. They pushed too far but the Admiral felt remorse at the end, as compared to the AER justifying theirs as a casualty of war time. Try the Reddit too if you want to, some funny stuff in there like this one:

https://www.reddit.com/r/spacerpg3/comments/9h5x1d/adventures_playing_a_glitched_game/